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N.D. Cal.Procedural orderFiled Sept. 20, 2021

Mai v. Supercell Oy

Judge
Edward Davila
Docket
5:20-cv-05573
Court
U.S. District Court · Northern District of California
Pages
8
Motion to DismissCivil Procedure
In one sentence

In Mai v. Supercell Oy, Judge Davila granted Supercell’s motion to dismiss loot-box claims, allowing Mai to amend his complaint.

Who this affects

Peter Mai’s proposed class action claims against Supercell Oy were dismissed, but Mai was allowed to amend his complaint; Supercell received dismissal of the existing complaint.

What happened

Peter Mai filed a proposed class action against Supercell Oy, claiming that loot boxes in the company’s Brawl Stars and Clash Royale games violated California consumer-protection laws and amounted to illegal slot machines. Mai alleged that he spent more than $150 on virtual currency used for Clash Royale loot boxes.

The court found that Mai did not allege he had played Brawl Stars, so it dismissed claims based on that game. It also ruled that Mai had not shown the financial injury required to bring his California claims because he received the virtual currency he purchased and could use it in the game. Separately, the court said the complaint did not adequately state a claim because the game’s items could not be exchanged for real-world money and the complaint did not sufficiently show that the games were illegal slot machines under California law.

In Mai v. Supercell Oy, Judge Edward J. Davila granted Supercell’s motion to dismiss and gave Mai permission to amend the complaint to address the identified deficiencies. The court ordered any amended complaint filed by October 4, 2021.

The detailed version

For law students, journalists, and other readers who want the full reasoning

Case
Mai v. Supercell Oy · No. 5:20-cv-05573
Judge
Edward Davila
Date
Sept. 20, 2021

Background

Peter Mai brought a proposed class action against Supercell Oy. He asserted claims under California’s Unfair Competition Law, the Consumers Legal Remedies Act, and unjust enrichment. His claims were based on loot boxes in Supercell’s Brawl Stars and Clash Royale mobile games.

The games were free to download, but players could purchase virtual currency called gems through the Apple App Store or Google Play. Players could use gems to purchase loot boxes, which provided an unknown in-game item when opened. Mai alleged that the loot boxes used gambling-like features, encouraged spending, and were illegal “slot machines or devices” under California Penal Code section 330b. He alleged that he had played Clash Royale since at least 2016 and had spent more than $150 on gems for its loot boxes.

Supercell moved to dismiss under Federal Rule of Civil Procedure 12(b)(6), which permits dismissal when a complaint does not state a legally sufficient claim, and Rule 9(b), which requires fraud-based allegations to be pleaded with particular detail.

Standing

The court first considered whether Mai had standing, meaning a legally sufficient injury that could be addressed by the court.

The court dismissed all claims based on Brawl Stars because the complaint did not allege that Mai had played that game or used its loot boxes. The court also addressed the economic-injury requirement for claims under California’s Unfair Competition Law and Consumers Legal Remedies Act. Those laws require a plaintiff to allege a loss of money or property.

Supercell argued that Mai received exactly what he purchased—gems—and that his decision to use those gems on loot boxes did not create an economic loss. The court agreed with the reasoning of another Northern District of California decision involving similar allegations, concluding that the in-game currency did not constitute an economic injury because it could not be converted back into cash. The court therefore dismissed all claims for lack of standing.

Failure to State a Claim

The court further held that dismissal would be warranted even if Mai had standing. All three claims relied on the allegation that Supercell’s loot boxes were illegal slot machines or devices under California Penal Code section 330b.

The court considered Supercell’s arguments that the games were predominantly games of skill, that the items in the loot boxes were not “things of value,” and that the games were not a “machine, apparatus or device” within the statute. The court noted that the complaint described the games as competitive multiplayer games and described Clash Royale as a strategy game, allegations that indicated the involvement of skill.

The court rejected Mai’s argument that the loot boxes should be considered separately from the games. It reasoned that the items obtained from the boxes could be used only within the games and could not be cashed out for real-world money. The court also stated that Mai had provided no legal support for treating game software itself as a statutory “machine, apparatus or device.”

Disposition

The court granted Supercell’s motion to dismiss with leave to amend. It directed Mai to file an amended complaint by October 4, 2021. The order did not state that the dismissal was with prejudice or without prejudice. The court also denied Supercell’s request for judicial notice as moot because it did not need the requested materials to decide the motion.

The authoritative version

Read the full 8-page opinion on CourtListener, the free public archive maintained by the Free Law Project.

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